Pixel Arts + Pixel Impostor
Neon Night » Devlog
For this assignment, I used the assets I created in Piskel and placed them in an image from the game Shovel Knight.
The assets I created were the apple, lightbulb, sword, and the main character of my game Neon Night.
Original:
Imposter:
Assets:
Neon Night
More posts
- Model AnythingDec 14, 2022
- Original Character DesignDec 14, 2022
- Mock ManualDec 08, 2022
- UI Design ConceptsDec 08, 2022
- Animated ModelDec 08, 2022
- Sprite AnimationDec 08, 2022
- Color Scheme VariantsDec 08, 2022
- Physical Media Design ConceptDec 08, 2022
- My Core Game ConceptNov 17, 2022
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